Just fire up Unity, create a new project, switch to the Android target platform and then start reading this guide. So, don’t struggle for too long with you Google SHA1 keys, oAuth settings or whatever issue you are running into. I have used those with two of my previous games and even used Gamespark in my latest game but with Easy Mobile Pro Asset things are very easy to accomplish. I am not affiliated with the company behind the plugin but I have found it much more useful than downloading the free SDK’s or by purchasing Prime31 plugins. If you follow my advice you would not even to have rewrite your code for iOS Game Center services. Right from configuring the Google part up to testing the services on a real device. In this end-to-end guide I will show you how to setup Google Play gameservices.
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